WIP Longinus Spear


Hi guys,

I wanted to give some updates on the slash update development. Most of the new features are near ready to go, and the new HUD has been completed too. Now I will start defining the new challenges (around 15) including  all these new weapons, enemies and stages.

The game changed a lot, so I will have to record a brief introduction for each new weapon, but also for the Omega Hands system and the new Home screen. 

The new challenges will be mostly a 20-50-100 enemies slash single wave, but to make blast challenges faster, I added the chance to skip all the information panels pressing a "skip button". Also I added a rematch button so you don't need to go back to the home menu to play again the same challenge.

All the devlog new features shown and a lot more details will be ready in your headsets in a couple weeks. Sorry for the delays, but I prefered to pack a bunch of new stuff in a single update :)

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